Kukla's Korner Hockey
by Paul on 12/10/11 at 03:26 PM ET
from Cycloniac’s Arena,
When you have a hockey video game with superb gameplay and add custom sounds, you turn a good experience into something special. This is probably what drives me when I make my sound packs. The process of attempting to mirror the atmosphere of a real NHL arena is a tedious one. Compiling the music is one thing, but the trial and error process is another. Sometimes, music can sound great on your computer, but sound horrible on your console. Sometimes, problems such as clipping or the volume of tracks being too low can also occur. These are the things that music pack makers must handle.
About 2 years ago, adding reverb to your tracks worked great, since NHL 10 barely added any of its own reverb. But now, NHL 12 fixed that, causing all of the reverbed files on my computer to sound off in game. What to do? This means that I will have to run a complete overhaul of my music pack, re-doing the tracks without reverb. While this may be time consuming, I can ensure that all of my music files are HQ or HD. Additionally, I can update any outstanding team introductions, so they are current.
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